Professional practice as part of a tight, collaborative team of designers, developers and everyone in between.
I’ve grown with the agency, wearing different hats along the way as our proposition has changed over the years (from a more general digital agency to specialising in e-commerce). This has seen me working, at various times, more as a UX designer, a UI designer and Interaction designer. It’s a small company and a tight team – we work collaboratively, in an Agile way and have deep specialist experience but often blend roles. This means I’m hands on throughout the entire design and build process.
As part of this team, I’ve worked on projects for clients such as Graff, Belstaff, G-Shock, British Paralympic Association, Team Sky, Foundry (IDG), Resident Advisor, Bowers & Wilkins, Eight Roads, Klarna and British Science Association.
I often set up the design environment for the project team, develop and maintain pattern libraries, and occasionally lay the foundations for a design system. Some front-end web development training gives me a greater understanding and common language with the tech team, improving our collaboration and handover.
I also enjoy getting to grips with motion graphics, animation, and in particular, prototyping tools. Within that, I’m design tool-agnostic, using whatever is right for the job, but Figma and Framer are my go-to tools.